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Current PhD Students


In Progress

  • Christoph Groenegress, Whole Body Interaction in Virtual Environments
  • Joan Llobera, Interactive Narrative in Immersive Virtual Environments
  • Elias Giannopoulos, Whole Body Haptics
  • Andrea Brogni, Haptic Illusion (p/t)
mel slater in conference

Completed PhD Students

  • Tony Tsung-Yueh Lin 1989, Parallel Ray Tracing Using Space Subdivision.
  • Raj Malhi 1989, Parallel Algorithms for Constructive Solid Geometry.
  • Pericles Papageorgiou 1991, A New Paradigm for Object Oriented Design and Specification of Interactive  Software.
  • Siamak Masnavi 1992, Program Visualisation.
  • Nikitas Tsopelas 1993, Modeling Thin-Walled Objects in Computer Graphics and Animation. 
  • Rabin Ezra 1994, An Adaptive Method for Rendering of Curved Surfaces. 
  • Adelene Whye-Leng Ng 1994, Techniques for Rapid Computation of Form Factors in Radiosity.
  • Shancy Kou 1995, Interactive Deformable Models, November 1995.
  • Yiorgos Chrysanthou 1996, Algorithms for Rapid Computation of Shadows in Dynamically Changing Scenes, February 1996.
  • Mark Brown 1996, Displays for real-time 3D command/control applications, concentrating on Air Traffic Control, March 1996.
  • Anthony Steed 1996, A User-Defined Virtual Environment Dialogue Architecture, November, 1996.
  • Bob Rosenberg, Novel input devices: computing without keyboards and mice, March 1998.
  • Amela Sadagic  1999, Efficient image display for head-slaved viewing of virtual environments, March 1999
  • Cristina Alberto 2000, Study of Acclimatisation using Virtual Reality, April, 2000
  • Maia Garau, 2003, The Impact of Avatar Fidelity on Social Interaction in Virtual Environments, October 2003
  • Andreas Loizides, 2003, Intuitive Visualisations of Multivariate Data Sets, October 2003
  • Mette Thomsen, 2004, Discovering Mixed Reality: inventing design criteria for an action based Mixed Reality (jointly supervised with Prof. Peter Cook, Bartlett School of Architecture, University College London).
  • Vinoba Vinayagamoorthy, 2006, User Responses to Virtual Agents in Immersive Virtual Environments.
  • Maria Roussou, 2006, Interactivity and Learning: Examining Primary School Children’s Activity within Virtual Environments
  • Lee Bull, 2006, Point Based Graphics Rendering with Unified Scalability Solutions
  • Franco Tecchia, 2006, An image-based approach to the rendering of crowds in real-time
  • Howard Towner, 2007, Analysis of Feature Points and Physiological Data for Facial Expression Inference
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