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Alejandro Beacco, Bernhard Spanlang, Carlos Andújar and Nuria Pelechano (2010), "Output-Sensitive Rendering of Detailed Animated Characters for Crowd Simulation", In CEIG Spanish Conference on Computer Graphic.
BibTeX:
@inproceedings{Beacco:Output-Sensitive:2010,
  author = {Alejandro Beacco and Bernhard Spanlang and Carlos Andújar and Nuria Pelechano},
  title = {Output-Sensitive Rendering of Detailed Animated Characters for Crowd Simulation},
  booktitle = {CEIG Spanish Conference on Computer Graphic},
  year = {2010}
}
Marco Gillies and Bernhard Spanlang (2010), "REAL-TIME CHARACTER ENGINES Comparing and evaluating real-time character engines for virtual environments", Special Issue on Presence.
BibTeX:
@article{Gillies:REAL-TIME:2010,
  author = {Marco Gillies and Bernhard Spanlang},
  title = {REAL-TIME CHARACTER ENGINES Comparing and evaluating real-time character engines for virtual environments},
  journal = {Special Issue on Presence},
  year = {2010}
}
Mar González-Franco, Daniel Pérez-Marcos, Bernhard Spanlang and Mel Slater (2010), "The Contribution of Real-Time Mirror Reflections of Motor Actions on Virtual Body Ownership in an Immersive Virtual Environment", In IEEE VR 2010.
BibTeX:
@inproceedings{Gonzalez-Franco:Contribution:2010,
  author = {Mar González-Franco and Daniel Pérez-Marcos and Bernhard Spanlang and Mel Slater},
  title = {The Contribution of Real-Time Mirror Reflections of Motor Actions on Virtual Body Ownership in an Immersive Virtual Environment},
  booktitle = {IEEE VR 2010},
  year = {2010}
}
Christoph Grönegress, Bernhard Spanlang and Mel Slater (2010), "The Physiological Mirror – A System for Unconscious Control of a Virtual Environment through Physiological Activity", In Computer Graphics International. Singapore.
BibTeX:
@inproceedings{Groenegress:Physiological:2010,
  author = {Christoph Grönegress and Bernhard Spanlang and Mel Slater},
  title = {The Physiological Mirror – A System for Unconscious Control of a Virtual Environment through Physiological Activity},
  booktitle = {Computer Graphics International},
  year = {2010}
}
Robert Leeb, Vera Kaiser, Bernhard Spanlang, Christa Neuper, Mel Slater and G. Pfurtscheller (2009), "Motion control of a virtual hand with post-imagery beta oscillations", In Real Actions in a Virtual Environment (RAVE). Barcelona, Spain. march 2009.
BibTeX:
@inproceedings{Leeb:Motion:2009,
  author = {Robert Leeb and Vera Kaiser and Bernhard Spanlang and Christa Neuper and Mel Slater and Pfurtscheller, G.},
  title = {Motion control of a virtual hand with post-imagery beta oscillations},
  booktitle = {Real Actions in a Virtual Environment (RAVE)},
  year = {2009}
}
Joan Llobera, Bernhard Spanlang, Giulio Ruffini and Mel Slater (2009), "Proxemics with Multiple Dynamic Virtual Characters", In Real Actions in a Virtual Environment (RAVE).
BibTeX:
@inproceedings{Llobera:Proxemics:2009,
  author = {Joan Llobera and Bernhard Spanlang and Giulio Ruffini and Mel Slater},
  title = {Proxemics with Multiple Dynamic Virtual Characters},
  booktitle = {Real Actions in a Virtual Environment (RAVE)},
  year = {2009}
}
Joan Llobera, Bernhard Spanlang, Guilio Ruffini and Mel Slater (2010), "Proxemics with Multiple Dynamic Characters in an Immersive Virtual Environment", ACM Transactions on Applied Perception. Vol. in press
Abstract: An experiment was carried out to examine the impact on electrodermal activity of people when approached by groups of 1 or 4 virtual characters to varying distances. It was premised on the basis of proxemics theory that the closer the approach of the virtual characters to the participant, the greater the level of physiological arousal. Physiological arousal was measured by the number of skin conductance responses within a short time period after the approach, and the maximum change in skin conductance level 5s after the approach. The virtual characters were each either female or a cylinder of human size, and 1 or 4 characters approached each subject a total of 12 times. Twelve male subjects were recruited for the experiment. The results suggest that the number of skin conductance responses after the approach and the change in skin conductance level increased the closer the virtual characters approached towards the participants. Moreover, these response variables were inversely correlated with the number of visits, showing a typical adaptation effect. There was some evidence to suggest that the number of characters who simultaneously approached (1 or 4) was positively associated with the responses. Surprisingly there was no evidence of a difference in response between the humanoid characters and cylinders on the basis of these physiological data. It is suggested the similarity in this quantitative arousal response to virtual characters and virtual objects might mask a profound difference in qualitative response, an interpretation supported by questionnaire and interview results. Overall the experiment supported the premise that people exhibit heightened physiological arousal the closer they are approached by virtual characters.
BibTeX:
@article{Llobera:Proxemics:2010,
  author = {Joan Llobera and Bernhard Spanlang and Guilio Ruffini and Mel Slater},
  title = {Proxemics with Multiple Dynamic Characters in an Immersive Virtual Environment},
  journal = {ACM Transactions on Applied Perception},
  year = {2010},
  volume = {in press}
}
Jesper Mortensen, Insu Yu, Pankaj Khanna, Franco Tecchia, Bernhard Spanlang, Guiseppe Marino and Mel Slater (2008), "Real-Time Global Illumination for VR Applications", IEEE Computer Graphics and Applications. Vol. 28, pp. 56-64.
BibTeX:
@article{Mortensen:Real-Time:2008,
  author = {Jesper Mortensen and Insu Yu and Pankaj Khanna and Franco Tecchia and Bernhard Spanlang and Guiseppe Marino and Mel Slater},
  title = {Real-Time Global Illumination for VR Applications},
  journal = {IEEE Computer Graphics and Applications},
  year = {2008},
  volume = {28},
  pages = {56-64}
}
Nuria Pelechano, Bernhard Spanlang and Alejandro Beacco (2009), "A framework for rendering, simulation and animation of crowds", In CEIG Spanish Conference on Computer Graphics.
BibTeX:
@inproceedings{Pelechano:framework:2009,
  author = {Nuria Pelechano and Bernhard Spanlang and Alejandro Beacco},
  title = {A framework for rendering, simulation and animation of crowds},
  booktitle = {CEIG Spanish Conference on Computer Graphics},
  year = {2009}
}
Nonny de la Peña, Peggy Weil, Joan Llobera, Elias Giannopoulos, Ausias Pomes, Bernhard Spanlang, Doron Friedman, Maria V. Sanchez-Vives and Mel Slater (2010), "Immersive Journalism: Immersive Virtual Reality for the first Person Experience of News", In Real Actions in a Virtual Environment (RAVE).
BibTeX:
@inproceedings{Pena:Immersive:2010,
  author = {Nonny de la Peña and Peggy Weil and Joan Llobera and Elias Giannopoulos and Ausias Pomes and Bernhard Spanlang and Doron Friedman and Maria V. Sanchez-Vives and Mel Slater},
  title = {Immersive Journalism: Immersive Virtual Reality for the first Person Experience of News},
  booktitle = {Real Actions in a Virtual Environment (RAVE)},
  year = {2010}
}
Nonny de la Peña, Peggy Weil, Joan Llobera, Elias Giannopoulos, Ausias Pomes, Bernhard Spanlang, Doron Friedman, Maria V. Sanchez-Vives and Mel Slater (2010), "Immersive Journalism: Immersive Virtual Reality for the first Person Experience of News", Special Issue on Presence, PRESENCE: Teleoperators and Virtual Environments., In Real Actions in a Virtual Environment (RAVE). , pp. in Press.
BibTeX:
@article{Pena:Immersive:2010a,
  author = {Nonny de la Peña and Peggy Weil and Joan Llobera and Elias Giannopoulos and Ausias Pomes and Bernhard Spanlang and Doron Friedman and Maria V. Sanchez-Vives and Mel Slater},
  title = {Immersive Journalism: Immersive Virtual Reality for the first Person Experience of News},
  booktitle = {Real Actions in a Virtual Environment (RAVE)},
  journal = {Special Issue on Presence, PRESENCE: Teleoperators and Virtual Environments},
  year = {2010},
  pages = {in Press}
}
Daniel Pérez-Marcos, Mar González-Franco, Bernhard Spanlang, Mel Slater and Maria Victoria Sanchez-Vives (2010), "Control by Brain-Computer Interface of a Virtual Body", In Human Brain Mapping conference.
BibTeX:
@inproceedings{Perez-Marcos:Control:2010,
  author = {Daniel Pérez-Marcos and Mar González-Franco and Bernhard Spanlang and Mel Slater and Maria Victoria Sanchez-Vives},
  title = {Control by Brain-Computer Interface of a Virtual Body},
  booktitle = {Human Brain Mapping conference},
  year = {2010}
}
Aitor Rovira, David Swapp, Bernhard Spanlang and Mel Slater (2009), "The use of virtual reality in the study of people's responses to violent incidents", Frontiers in Behavioural Neuroscience. Vol. 3:59
BibTeX:
@article{Rovira:use:2009,
  author = {Aitor Rovira and David Swapp and Bernhard Spanlang and Mel Slater},
  title = {The use of virtual reality in the study of people's responses to violent incidents},
  journal = {Frontiers in Behavioural Neuroscience},
  year = {2009},
  volume = {3:59}
}
Maria Victoria Sanchez-Vives, Bernhard Spanlang, Antonio Frisoli, Massimo Bergamasco and Mel Slater (2010), "Virtual Hand Illusion induced by visuomotor correlations", PLoS ONE. Vol. in Press
BibTeX:
@article{Sanchez-Vives:Virtual:2010,
  author = {Maria Victoria Sanchez-Vives and Bernhard Spanlang and Antonio Frisoli and Massimo Bergamasco and Mel Slater},
  title = {Virtual Hand Illusion induced by visuomotor correlations},
  journal = {PLoS ONE},
  year = {2010},
  volume = {in Press}
}
Mel Slater, Bernhard Spanlang, Olaf Blanke and Maria Victoria Sanchez-Vives (2010), "First person experience of body transfer in virtual reality.", PLoS ONE. Vol. in press
BibTeX:
@article{Slater:First:2010,
  author = {Mel Slater and Bernhard Spanlang and Olaf Blanke and Maria Victoria Sanchez-Vives},
  title = {First person experience of body transfer in virtual reality.},
  journal = {PLoS ONE},
  year = {2010},
  volume = {in press}
}
Mel Slater, Bernhard Spanlang and David Corominas (2010), "Simulating Virtual Environments within Virtual Environments as the Basis for a Psychophysics of Presence", In ACM SIGGRAPH.
BibTeX:
@inproceedings{Slater:Simulating:2010,
  author = {Mel Slater and Bernhard Spanlang and David Corominas},
  title = {Simulating Virtual Environments within Virtual Environments as the Basis for a Psychophysics of Presence},
  booktitle = {ACM SIGGRAPH},
  year = {2010}
}
Slater, M., Spanlang, B., Frisoli, A. & Sanchez-Vives, M.V. (2008), "Virtual hand Illusion induced by visual-propioceptive and motor correlations". Sept, 2008.
BibTeX:
@misc{Slater:Virtual:2008,
  author = {Slater, Mel and Spanlang, Bernhard and Frisoli, Antonio and Sanchez-Vives, Maria Victoria},
  title = {Virtual hand Illusion induced by visual-propioceptive and motor correlations},
  booktitle = {CONGRESS IBRO/LARC OF NEUROSCIENCES FOR LATIN AMERICA, CARIBBEAN AND IBERIAN PENINSULA},
  year = {2008}
}
Mel Slater, Insu Yu, Pankaj Kahan, Jesper Mortensen and Bernhard Spanlang (2008), "Reflections in a Virtual Mirror Influence Body Processing and Behaviour", In Real Actions in Virtual Environments (RAVE).
BibTeX:
@inproceedings{Slater:Reflections:2008,
  author = {Mel Slater and Insu Yu and Pankaj Kahan and Jesper Mortensen and Bernhard Spanlang},
  title = {Reflections in a Virtual Mirror Influence Body Processing and Behaviour},
  booktitle = {Real Actions in Virtual Environments (RAVE)},
  year = {2008},
  url = {http://www.starlab.info/peach/files/Mel-Slater.pdf}
}
Spanlang, B. (2009), "HALCA Hardware Acclerated Library for Character Animation". event lab, universitat de barcelona, event-lab.org, 2009.
BibTeX:
@techreport{Spanlang:HALCA:2009,
  author = {Spanlang, Bernhard},
  title = {HALCA Hardware Acclerated Library for Character Animation},
  year = {2009}
}
Bernhard Spanlang, David Corominas and Mel Slater (2010), "A Virtual Whole Body System", In CHI Whole Body Interaction Workshop. Atlanta.
BibTeX:
@inproceedings{Spanlang:Virtual:2010,
  author = {Bernhard Spanlang and David Corominas and Mel Slater},
  title = {A Virtual Whole Body System},
  booktitle = {CHI Whole Body Interaction Workshop},
  year = {2010}
}
Bernhard Spanlang, Torsten Fröhlich, Angus Antley, Vanessa Fernandez Descalzo, David Swapp and Mel Slater (2008), "RAVING Requires Plausibility and Immersion: A Virtual Fire Experiment", In Real Actions in Virtual Environments (RAVE).
BibTeX:
@inproceedings{Spanlang:RAVING:2008,
  author = {Bernhard Spanlang and Torsten Fröhlich and Antley, Angus and Descalzo, Vanessa Fernandez and Swapp, David and Slater, Mel},
  title = {RAVING Requires Plausibility and Immersion: A Virtual Fire Experiment},
  booktitle = {Real Actions in Virtual Environments (RAVE)},
  year = {2008}
}
Bernhard Spanlang, Torsten Fröhlich, Vanessa Descalzo Fernandez, Angus Antley and Mel Slater (2007), "The Making Of A Presence Experiment: Responses to Virtual Fire", In Annual International Workshop on Presence., pp. 303-307.
BibTeX:
@inproceedings{Spanlang:Making:2007,
  author = {Bernhard Spanlang and Torsten Fröhlich and Vanessa Descalzo Fernandez and Angus Antley and Mel Slater},
  title = {The Making Of A Presence Experiment: Responses to Virtual Fire},
  booktitle = {Annual International Workshop on Presence},
  year = {2007},
  pages = {303-307}
}
Bernhard Spanlang and Mel Slater (2009), "Full Body Avatar Interaction", In Congreso Internacional de Interacción Persona Ordenador AIPO.
BibTeX:
@inproceedings{Spanlang:Full:2009,
  author = {Bernhard Spanlang and Mel Slater},
  title = {Full Body Avatar Interaction},
  booktitle = {Congreso Internacional de Interacción Persona Ordenador AIPO},
  year = {2009}
}

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